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Correct yellow tiles to match correct count, including both 2- and 3-player mode
F2 and F4 do not have city slots
Add city Denver (tile 802)
pre1c is for a preprinted single-city tile with no connections, and having the city in the center of the map. (Same as -10 but centered city)
Companies float at 50%. IPO stocks pay out to company. Payouts may be split. Base stations are placed when the company floats. Presidents shares are worth 40%, and there are 6 normal 10% shares. The RG&S private company comes with a share of D&RGW.
Tiles 5 and 6 both upgrade to tile 12. The game includes three of them.
Fix starting cash, remove bank pool limit. Allow sell/buy in either order. Adjust train prices, add some "E" trains and adjust phases and offboardrevenue steps. Map: fix orientation of Colorado Springs. Switch to 1800 stockmarket instead of 1830. Game ends at $225 stock value. Hex 802 can only update Denver (hex G3)
New tile 'pre1oms' for an off-map station that has a station slot, used by Cheyenne in 1800.
* Add tile 800 svg * Add tile 800 and tile 802 to the tile manifest. * Switch to negative-numbered tiles for preprinted (hidden) tiles. * Remove some 1830-specific tiles from the 1800 tile manifest
*Add tile 800 to the TileDesigner dictionary.
* Capitalization is incremental in 1800. * Fix document size of tile #800 svg * Begin adding SpecialTileLay for Tile #800 -- needs to be restricted to one company.
* Update tileset for full upgrade list * add tiles 802-808 to tiles manifest
* Add 3-player map image. * Update map hexes * Modify private companies * with 3 players, D&SL no longer gets tile #800 but can trade for a share (not yet implemented)
Update companies for 3 player option
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Hi Alex, i have added your code to the sourceforge repo as new branch hawke_1800. I dont have the necessary rights to pull the stuff in here. Whats missing from your implementation of 1800 besides the bonds ? Regards |
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I have a more complete list not handy at the moment, but here's what I can think of off hand, should cover the major problems:
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The share handling mechanismn for corporations is also needed for 1841. Yet not implemented. The Special share selling should be handled in a StockRound_1800 class where one checks if this is the first Stockround and identify the original share by an ID.... I'll think about that later... I believe Erik Vos had some useful Information about that in the Sourceforge Wiki, unfortunately the latter got lost, but maybe he has a copy of that Information locally ? Regards |
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No, I don't have local copies of Wiki info. Same answer for tile
creation and handling.
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This is mostly-functional implementation of 1800: Railroading in Colorado